LittleBigPlanet 2 moving from 'platformer' to 'platform'

This month's most exciting reveal: Media Molecule have officially debuted the first video of their sequel to the PS3's fully customizable arts&craft-y game LittleBigPlanet. With a clever and appropriate turn of phrase, the Molecules say the sequel will bring the game from a "platformer" to a "platform for games", and have backed that up with quick looks at top-down racers and functional clones of arcade games like Space Invaders, Breakout and Puzzle Bobble.

Essentially, then, it's taken a giant leap further to being your best living-room intro course to the wider world of game design, and has the added benefit of carrying over the millions of existing user-created levels and continuing to effortlessly capture that safety-scissors-cut and sticker-plastered childhood nostalgia. See Eurogamer's excellent and extensive preview from this weekend's live unveiling for more details.

LittleBigPlanet 2 [Media Molecule]