Recently on Offworld: the 16-bit arthouse, chiptunes dance parties, real-life Wasteland clutter
Recently on Offworld we went deep into the virtual arthouse, as McSweeney's DVD offshoot Wolphin screens a faux-16-bit short, Ledo & Ix, we discovered a quarter-square-mile Second Life art/vinyl toy gallery that never was (above), and we watched the first video of Fig. 8, a game where a bicycle wends its way through "the surreal world of an 'architectural' diagram."
We also listened to the delightful electro-pop space opera soundtrack of Sidhe's recent PS3 Breakout/shooter Shatter, poked our head into a recent and awesomely Wareheim-ian chiptunes dance party, and saw Ubisoft officially announce Scott Pilgrim, the game (but offer frustratingly few additional details).
Finally, we saw footage of Cryptic Sea's terrifyingly sparse Lunar Lander tribute, a plan to bring Sonic CD to the iPhone, another Japanese indie freeware hit coming to WiiWare, a project to MS Paint a Pikachu, and our 'one shot's for the day: Fallout 3 Wasteland clutter in real life, and an 8-bit dark castle from the depths of the Cube Kingdom.


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