Recently on Offworld
Recently on Offworld we looked at a bold step forward in first person shooter stage design with Matt Bradley's DM-Spectrum (above), an Unreal Tournament 3 level that intersects the dance floor with the killing floor, created with 4300 (!) dynamic lights and due for an update that'll have players creating generative music alongside its light show.
We also saw new details on Katamari Damacy Online, a massively multiplayer version of the game that (for now) is a Korean exclusive, but will hopefully roll up on other shores by the end of the year, and watched a trailer for Messhof's terrifying low-bit helicopter/organ harvesting game The Thrill of Combat.
Elsewhere, we saw time shifting platformer Braid come to the Mac, Space Invaders as a carnival game, Battlestations: Pacific gone Harper's Index, Metroid in yarn, and heard Bubblyfish in Bit.Trip, Japan's voice-synth pop idol covering 80's new wave stars, and made chiptunes of our own with 8-bit Weapon/Sony's new sample/loop pack.
And the day's 'one shot's: a Super Nintendo 'nymphographics' intersection, Duncan Harris threatens to raise in-game screenshots to an art-form, and Team Fortress 2 channels Charles Atlas, only with jars of pee.


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