Recently on Offworld

trico.jpgAs bombshells go, they don't get much bigger than this: the first video has surfaced of project codename Trico (above), the PS3 followup to Fumito Ueda's Ico and Shadow of the Colossus, two games that have helped advance and solidify -- in many minds -- games as high art, and it's just as stark, surreal and beautiful as you might expect.

The Austin Game Developers Conference also formally announced that it would be adding an indie games summit to this year's lineup, and has added Offworld to its advisory board, and we saw a new WiiWare game that has you scribbling with a literally magic marker to help guide and protect a boy through its levels.

Elsewhere we saw Fallout 3 reimagined as a 70s Japanese TV cop-drama, as more expansions were announced for the game, saw a new game built entirely on and around Google Earth, a new series of official artist-created levels for LittleBigPlanet, and the Team Fortress team taught how to publicly faceplant with grace.

Finally, we saw how to kill reams of Hitler clones in a cute 2D world, listened to the last chiptune mixtape you might ever need and a musical theater ode to the buggy world of the original Saints Row, and saw both Metroid by way of Miyazaki, and Silent Hill in real, horrifying, life.