Game of Life kit


Here's a video for a Conway's Game of Life (wiki) kit from Make.

In 1970, John Conway came up with a 1-player game called Game of Life. The Game of Life is a mathematical game that simulates 'colonies' that grow or die based on how crowded or lonely they are and is known for the way it creates a beautiful organic display out of randomness.

Here is a fun electronic kit that plays Conway's Game of Life. Make one kit and keep it on your desk, or attach multiple kit modules together to create a large display, like a cube.

Link
Newer Chicken bomb

Discussion

Take a look at this

A frequent symbol in the true game of life is a glider, which was dubbed the official hacker symbol by slashdot in 2003. Many people discuss the unnecessary baptism, stating that (in jest) "No logo will be more recognizable than the existing pocket protector and high-water pants," but the logo was set in place anyways.
For more information, follow the above link, as well as this one.

Take a look at this
#2 posted by Robert , June 11, 2008 9:29 AM

A module is 4x4? I guess soldering 64 LED's for an 8x8 module wouldn't keep people's interests?

Take a look at this

I wonder if, on this 3D cube, there is a configuration that will have the game continue indefinitely without resorting to a lone glider or parallel gliders.

Take a look at this

I'm stupid. What are you talking about? I don't understand this thing. It's a game?

Take a look at this

A cube? Non-Euclidean CGoL, now that's a mindfuck.

Take a look at this

"I don't understand this thing. It's a game?"

It's not really a game. It's more about AI.

From Wikipedia (Each Cell is an LED in this video):
1. Any live cell with fewer than two live neighbours dies, as if by loneliness.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours comes to life.


And what you end up with are patterns which move or spin or just disappear.
http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

Take a look at this

There's nothing actually random about it...

Take a look at this

@6: To avoid the issue of what happens "at the edges", CGoL has often been represented in software on what I believe is topologically equivalent to a torus (like an old game of Asteroids). Non-euclidean happens all the time.

Take a look at this
#10 posted by trr , June 11, 2008 11:48 AM

get a good program for playing around with Life: http://www.xs4all.nl/~jbontes/

learn some more about Life at http://www.ericweisstein.com/encyclopedias/life/

Take a look at this
#11 posted by relain , June 11, 2008 11:52 AM

cool, but pixel density is way too low, it'd be much better if you made it from something like the sparkfun led panels. That's not a great description on my part but the little panels they used for the pong-table at the Maker Faire.

Take a look at this
#12 posted by Avram , June 11, 2008 12:32 PM

My introduction to Conway's Life was Piers Anthony's novel OX. Lacking a computer, I used to explore simple Life patterns in pencil on graph paper.

More recently, when I was looking for a way to decorate the cover of the pocket-sized Moleskine notebook I carry around with me, I wound up drawing a grid and a glider pattern in silver Sharpie.

Take a look at this

Browser/Java-version of Game of Life:

http://www.bitstorm.org/gameoflife/

(Warning: I just wasted an hour playing with the damn thing. Totally worth it :o)

Take a look at this

The cube is kinda cool. I'd much rather have a Game of Life wall....or coffee table.

Take a look at this

You should look at http://www.glitchds.com/ for a clever application of the game of life

Take a look at this
#16 posted by Pipenta , June 11, 2008 3:30 PM

While I agree that the pixel density is too low, if it plays that way cool music, I want one.

Take a look at this
#17 posted by LSK , June 11, 2008 5:28 PM

Actually, this is more like a 0-player game; once the initial state is determined, all other ones are too.

Take a look at this

Oh my! I am having a bout of nostalgia. remembering punching in a CRT version of this game from David Ahl's 101 BASIC Computer Games. sigh..... I had forgotten how satisfying watching it was to watch pixels crawl across a monitor. Sheer bliss!

Take a look at this

@16 - i was thinking the same thing. This could be/run an awesome drum machine!

Take a look at this
#20 posted by a_user , June 12, 2008 7:20 AM

it'd be way better if the whole thing wasn't stamped with magazine brands and URL. It's not like any energy was even put into making a logo - just some crappy 20 point serif font derivate.

grttd my tth thrgh Stm Pnk, skppd vr Xn's glmy pcs, bt chp prdct plcmnt? sn't ths th blg tht spwd srcsm n th fk ndn Jns vs Sn Frncs fk lg bll.

Take a look at this
#21 posted by Takuan , June 12, 2008 7:42 AM

you know, you could always modify one. Put your own art on it? And a mass assembly would be impressive.

What I'm impressed with is the $17.50 price tag per panel. Sure, you can build it for pennies, but that price shows admirable restraint in my book.

Take a look at this

Awesome! I want a higher resolution cube as a paper weight. Or how about programmable wall paper?

I second the recommendation in comment #10. Life32 is a powerful CA program, and many hours can be lost playing around with different patterns.

People are still discovering new patterns all the time, such as new space ships or space filling breeders. You can even make logic circuits out of glider streams.

The names of various Game of Life patterns are very colorful: puffership, gosper gun, pulsar garden of eden, etc.

Take a look at this

The Game is a Cosmic Joke. EMAG OF EFIL

Take a look at this
#24 posted by kaiza , June 13, 2008 8:04 AM

Source of the music?

Take a look at this
#25 posted by acheron , June 13, 2008 9:19 AM

The awesome music is by Jonnay, name of the song is Overload. You can get it at:

http://www.jonnay.net

It's in the Music/AcidTechno section.

Post a comment

Anonymous