Super Mario as Unreal Tournament level


The fun-loving gamers at the Unreal Tournament forum have recreated Super Mario Bros as a rockin' UT2D level. Link

Discussion

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i want this!

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#2 posted by Lone , April 26, 2008 12:28 PM

Nice mod, but the motion in 'flat 3D' makes my head hurt.

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Hope someone creates a Bowser skin so I can blod his head off with a rocket launcher.

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Wow.. Bruce Cockburn had it right... I wish I had a rocket launcher... now I have one. Watch out Lugi!

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Derek Yu -- maybe known best among game designers for last year's Aquaria -- recently wrote about SMB hacks and simplified iconography:

Last but not least, The Pixel Kingdom changes every sprite in the game into a single-colored rectangle. This, and Silhouette Mario, I think, really show off how iconic and well-understood the graphics in Mario are.

In conclusion: hacks can be delightful, and Super Mario Bros. 1 remains one of the most interesting conceptual playgrounds in video games (and probably elsewhere).

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Re: my above post - I just realized I didn't clarify before, but in quoting Derek I meant to underscore how familiar and archetypal SMB is. Its iconography is instantly recognizable, and the environments are a shortest shorthand onto which almost any visual vocabulary can be projected. Even Unreal Tournament.

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